SDL 3.0
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#include <SDL_events.h>
Data Fields | |
SDL_EventType | type |
Uint32 | reserved |
Uint64 | timestamp |
SDL_WindowID | windowID |
Renderer event structure (event.render.*)
Definition at line 740 of file SDL_events.h.
Uint32 SDL_RenderEvent::reserved |
Definition at line 743 of file SDL_events.h.
Uint64 SDL_RenderEvent::timestamp |
In nanoseconds, populated using SDL_GetTicksNS()
Definition at line 744 of file SDL_events.h.
SDL_EventType SDL_RenderEvent::type |
SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST
Definition at line 742 of file SDL_events.h.
SDL_WindowID SDL_RenderEvent::windowID |
The window containing the renderer in question.
Definition at line 745 of file SDL_events.h.