SDL 3.0
SDL_GPUStencilOpState Struct Reference

#include <SDL_gpu.h>

Data Fields

SDL_GPUStencilOp fail_op
 
SDL_GPUStencilOp pass_op
 
SDL_GPUStencilOp depth_fail_op
 
SDL_GPUCompareOp compare_op
 

Detailed Description

A structure specifying the stencil operation state of a graphics pipeline.

Since
This struct is available since SDL 3.2.0.
See also
SDL_GPUDepthStencilState

Definition at line 1602 of file SDL_gpu.h.

Field Documentation

◆ compare_op

SDL_GPUCompareOp SDL_GPUStencilOpState::compare_op

The comparison operator used in the stencil test.

Definition at line 1607 of file SDL_gpu.h.

◆ depth_fail_op

SDL_GPUStencilOp SDL_GPUStencilOpState::depth_fail_op

The action performed on samples that pass the stencil test and fail the depth test.

Definition at line 1606 of file SDL_gpu.h.

◆ fail_op

SDL_GPUStencilOp SDL_GPUStencilOpState::fail_op

The action performed on samples that fail the stencil test.

Definition at line 1604 of file SDL_gpu.h.

◆ pass_op

SDL_GPUStencilOp SDL_GPUStencilOpState::pass_op

The action performed on samples that pass the depth and stencil tests.

Definition at line 1605 of file SDL_gpu.h.


The documentation for this struct was generated from the following file: